Prowise Presenter entirely free of charge
With the objective to make digital education accessible for everyone, Prowise takes an incredible step forward. The education software Prowise Presenter, in which you can easily create interactive lessons or presentations, is now freely available to all users.
Prowise has made all the unique education possibilities that Prowise Presenter has to offer accessible to everyone, for free. This applies to non-paying, paying and new users. From now on, everyone has free access to all the functionalities the education software has to offer. This way the company, based in Birmingham, makes progress towards their ambition to make digital education accessible for everyone, globally.
New dimension
Director Michael Ahrens states that “offering the entire Prowise Presenter software for free adds a whole new dimension to our complete solution for education. Presenter runs perfectly on our hardware devices such as Prowise Touchscreen, Chromebooks EduLine, All-in-One PC and EduBook 360. Moreover, it plays an integral role in our online learning environment Prowise GO for teachers (instruction) and students (collaborative learning and completing tasks). This makes the interactive Prowise solution extra appealing to schools.”
The differences
Previously, Prowise offered two types of accounts: Free accounts and Pro accounts (£25 per person annually). The difference was the storage possibilities and access to the Prowise Community, where teachers can save and share ready-made lessons. In addition, the Pro account enables access to the Presenter Touch Table tools: interactive touch applications that teaches students to actively work together in a playful way.
Prowise Presenter
With Prowise Presenter you create lessons or presentations easily, quickly and interactively. This smart education software is 100% free for everyone. Presenter is bursting with educational content and interactive options for teachers (instruction), groups (collaborative learning) and students (tasks and assignments). For both primary and secondary education. Consider, for example: images, videos, tools, Touch Table tools and 3D models, but also ready-made curriculum strands, quizzes and mind maps.